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F1 Pole Position 64
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F1 Pole Position 64 : ウィキペディア英語版
F1 Pole Position 64

''F1 Pole Position 64'', released in Japan as ''Human Grand Prix: The New Generation'', is a 1997 racing video game for the Nintendo 64 developed by Human Entertainment and published by them in Japan, but handled by Ubisoft for North American and European releases. It is the fifth and final game in the ''Human Grand Prix'' / ''F1 Pole Position'' series (with the latter branding skipping over the previous ''III'' and ''IV'' editions), featuring Formula One branding; ''64'' is based on the 1996 Formula One season.
==Gameplay==

The game features all the tracks from the 1996 season, at a time when the racing began in Australia, and ended in Japan. Teams are be set up with relevant drivers, however there is a roster-feature included, which allows the player to reassign drivers to different teams (including assigning the same driver to more than one role), and even removing a real driver and replacing him with unknown drivers named "Driver <1~6>" (Driver 2's image, date of birth and nationality all match that of Ralf Schumacher who did not begin his F1 career until ). If the player finishes overall first in the World Grand Prix mode, they can change engines between teams as well. Both driver and engine swapping will significantly effect the performance of the car.
The main Grand Prix Mode allows players to progress through the racing calendar, with each race being ten laps; there are also battle mode (single race format) and time trial modes. Battle mode allows the player to choose what drivers to race against as well as standard options like laps and weather options. The game features internal vehicle damage (see bottom left of screen shot) but no external, apart from smoke that would appear if a driver blew their engine. The game only allows players to drive by default a maximum of 10 laps on every track, however by holding down a button when one is selecting how many laps to do, the player can exceed that limit and race up to 30 laps.
''F1 Pole Position 64'' is considered to have some of the best customization options in any Formula One game to date, but with "primitive" graphics and sounds. Another complaint was that the tracks only somewhat resembled their real world counterparts, though this is a common trait of the ''Human Grand Prix'' series.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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